D20 Advanced Wiki
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Character Module Dark FX Module
How FX Work FX Components
FX Types
Using FX
Noticing FX
Countering FX
Creating FX FX Descriptions
FX Modifiers
Extras
Flaws
FX Structures
Creating FX
Advancement Improving and Adding FX


BARRAGE +1 or +2/rank





One of your attacks is unleashed in a fusillade, a dangerous onslaught that can score many hits in quick succession, dealing heavy damage. A Barrage allows you to build up a Dice Pool which is used to roll for the attack's effect. If you hit a target with an attack which has this extra, make an attack roll again. If that second attack roll hits, add one die to the dice pool, and then roll to attack again. Keep rolling until you miss. You can build up a dice pool of up to two additional dice using this extra. Roll your attack's effect with your normal one die plus this dice pool, and take the highest result for determining the attack's effect. After resolving the effect, discard the entire dice pool.

You can take this extra a second time to represent an even more furious attack. Your dice pool can reach up to five dice instead of just two.

For the purpose of a resistance with the Impervious extra, only your base Effect Modifier for a Barrage attack counts to determine if your attack can overcome the target's Impervious extra.

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