|Character Creation|| Details & Characteristics|
|Basic Traits|| Ability Scores|
A character’s size affects certain qualities. Modifications for size are shown on the following table. Size modifiers count toward campaign power level limits.
|Minuscule (-5)||Shrinking 5||Difficult Terrain 3||3 in. or less||1 oz. or less||House Fly|
|Fine (-4)||Shrinking 4||Difficult Terrain 2||3 in.-6 in.||0.09-0.1 lb.||Treefrog|
|Diminutive (-3)||Shrinking 3||Difficult Terrain 1||6 in.-1 ft.||0.25-1 lb.||Rat|
|Tiny (-2)||Shrinking 2||Normal Movement||1-2 ft.||1-8 lbs.||House Cat|
|Small (-1)||Shrinking 1||Normal Movement||2-4 ft.||8-60 lbs.||Human Child|
|Medium (0)||Normal||Normal Movement||4-8 ft.||60-500 lbs.||Adult Human|
|Large (+1)||Growth 1||Normal Movement||8-16 ft.||500-4K lbs.||Grizzly Bear|
|Huge (+2)||Growth 2||+1 Moves||16-32 ft.||4K –32K lbs.||Elephant|
|Gargantuan (+3)||Growth 3||+2 Moves||32-64 ft.||32K –250K lbs.||Humpback Whale|
|Colossal (+4)||Growth 4||+3 Moves||64-128 ft.||250K- 2 mil lbs.||Blue Whale|
|Awesome (+5)||Growth 5||+4 Moves||128 ft.+||2 mil lbs.+||Office Buildings|
Larger creatures, with longer strides, are able to move around the battlefield more easily than smaller creatures. Creatures of size Huge and greater gain additional Moves while taking the Move Action. Creatures of Diminutive size and smaller, on the other hand, lose 1 move while taking a Move Action. For action that takes place only at an increased or reduced size, feel free to ignore these extra moves.
A normal (Medium-sized) character has a 5 ft. reach, which means the character can use a Trait with Touch Range on any target up to 5 ft. away. Larger and smaller characters have a longer or shorter reach. Truly large characters are so big that their melee attacks can crush several smaller foes at once!
|SIZE AND REACH|
|2 or More Size Categories Larger||Must Engage each round|
|1 Size Category Larger||Normal|
|1 Size Category Smaller||Extended Reach|
|2 Size Categories Smaller||Touch Range attacks treated as Close Range|
|3 or More Size Categories Smaller||Touch Range attacks treated as Long Range, but may only target Adjacent zones; Touch Range attacks treated as having Narrow Area of Effect|
Larger characters can lift and carry more, while smaller characters can lift and carry less. See Might for details.
Larger characters are easier to notice and hit relative to smaller characters, while smaller characters are harder to notice and hit. These Bonuses and Penalties cancel out for characters of the same size, who attack and defend normally against each other.
|SIZE AND COMBAT|
|Target's Size||Attack||Effect Modifier||Perception|
|3 or More Size Categories Smaller||3 Penalties||3 Bonuses||3 Penalties|
|2 Size Catogies Smaller||2 Penalties||2 Bonuses||2 Penalties|
|1 Size Category Smaller||1 Penalty||1 Bonus||1 Penalty|
|Same Size Category||No Bonuses or Penalties|
|1 Size Category Larger||1 Bonus||1 Penalty||1 Bonus|
|2 Size Categories Larger||2 Bonuses||2 Penalties||2 Bonuses|
|3 or More Size Categories Larger||3 Bonuses||3 Penalties||3 Bonuses|
|Perception Range Attacks are not affected by changes in size, either for bonuses or penalties|
Larger characters have a harder time sneaking around, while smaller characters have an easier time remaining unseen and unheard. You gain 1 Bonus to Perception checks for each size category larger your target is.
Larger characters tend to carry bigger weapons, have more muscle-power, and produce larger and more dangerous Effects.